Experienced 3d artist in game industry. I have worked on Serious Sam series, Talos principle as well on some Payday 2 DLC's, Dota 2 sets accepted in game, Raid WW2 and created all character assets and many vehicle assets for Unity of Command 2.
Skills
3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingHard Surface ModelingTexturingUV MappingPBR Texturing
Software proficiency
Modo
Photoshop
Substance 3D Painter
ZBrush
TopoGun
Marvelous Designer
3DCoat
Substance B2M
Productions
Video Game
The Serious Sam Collection
Year
2013
Role
3D modeling, texturing
Company
Croteam
Experience
Senior 3d character and hard surface artist at Lion Game Lion